获取主窗口的指针 大家都知道,这样只是为了方便,好看,代码看着规范
代码:
CNewUserDlg *UserClass = (CNewUserDlg *)AfxGetMainWnd();
__asm
{
lea eax,this
mov ebx,UserClass
mov [eax],ebx
}
ASSERT(this->m_hWnd);
int dwCount = m_UserList.GetItemCount(); //没用用本身的this
UserClass->m_UserList.InsertItem(dwCount,UserID,0); //用了UserClass
return 0;