# Microsoft Developer Studio Project File - Name="$(PROJECT_NAME)" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) External Target" 0x0106 CFG=$(PROJECT_NAME) - Win32 $(DEFAULT_TARGET_OS) Checked !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "$(PROJECT_NAME).mak". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "$(PROJECT_NAME).mak" CFG="$(PROJECT_NAME) - Win32 $(DEFAULT_TARGET_OS) Checked" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE $(PROJECT_CONFIG_NAME) !MESSAGE # Begin Project # PROP AllowPerConfigDependencies 0 # PROP Scc_ProjName "" # PROP Scc_LocalPath "" $(PROJECT_CONFIG) # Begin Target $(PROJECT_CONFIG_NAME_2) # Begin Group "Source Files" # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" # Begin Source File SOURCE=.\$(PROJECT_NAME).c # End Source File # End Group # Begin Group "Header Files" # PROP Default_Filter "h;hpp;hxx;hm;inl" # Begin Source File SOURCE=.\$(PROJECT_NAME).h # End Source File # Begin Source File SOURCE=.\struct.h # End Source File # Begin Source File SOURCE=.\common.h # End Source File # End Group # Begin Group "Resource Files" # PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" # End Group # Begin Source File SOURCE=.\sources # End Source File # End Target # End Project